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    <fireside:genDate>Sun, 15 Nov 2026 10:56:42 +0000</fireside:genDate>
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    <title>游麻地 - Episodes Tagged with “Playstation Plus”</title>
    <link>https://gamerfield.fireside.fm/tags/playstation%20plus</link>
    <pubDate>Sun, 15 Nov 2026 16:00:00 +0800</pubDate>
    <description>游麻地是一档与电子游戏相关的节目，从电子游戏发散，探究电子游戏不为人所知的一切。我们关心游戏设计、商业运行、平台生态与玩家社群。</description>
    <language>zh-cn</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>请全体玩家带齐手柄键盘，在本站开玩～</itunes:subtitle>
    <itunes:author>Astrian Zheng</itunes:author>
    <itunes:summary>游麻地是一档与电子游戏相关的节目，从电子游戏发散，探究电子游戏不为人所知的一切。我们关心游戏设计、商业运行、平台生态与玩家社群。</itunes:summary>
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    <itunes:explicit>no</itunes:explicit>
    <itunes:keywords>电子游戏, 游戏, 手游, 二游</itunes:keywords>
    <itunes:owner>
      <itunes:name>Astrian Zheng</itunes:name>
      <itunes:email>sleepy.wheel7014@astrian.moe</itunes:email>
    </itunes:owner>
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  <title>连个「机」寞？联机会员买了，掉线还在追我！</title>
  <link>https://gamerfield.fireside.fm/network-game-as-a-paid-feature</link>
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  <pubDate>Sun, 15 Nov 2026 16:00:00 +0800</pubDate>
  <author>Astrian Zheng</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/6f9e210c-cc83-4a91-acbc-4311e2a918c2/d3909ae2-85d4-4bcb-b8db-ac62afdc2498.mp3" length="37549701" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>1</itunes:season>
  <itunes:author>Astrian Zheng</itunes:author>
  <itunes:subtitle>「购买会员来联机」的设定，似乎长期以来被大多数主机玩家接受。三大游戏主机平台上，各自都有对应的会员资格，并且都将多数游戏的联机游戏权限锁定在了这个付费墙之后。

但联机游戏是一个十分复杂的网络工程问题。网络路由、网关质量、利益分配…… 这些问题显然都不是「御三家」们能真正解决的问题，但却在腐蚀「联机付费墙」应有的体验。

特别在带有联机要素的游戏越来越多的当下，我们不禁要反问：我们距离一个真正的「开箱即用」的联机游戏体验，究竟还有多远？</itunes:subtitle>
  <itunes:duration>15:17</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://cdn.fireside.fm/file/fireside-images-2024/podcasts/images/6/6f9e210c-cc83-4a91-acbc-4311e2a918c2/episodes/d/d3909ae2-85d4-4bcb-b8db-ac62afdc2498/cover.jpg?v=1"/>
  <description>&lt;p&gt;「购买会员来联机」的设定，似乎长期以来被大多数主机玩家接受。三大游戏主机平台上，各自都有对应的会员资格，并且都将多数游戏的联机游戏权限锁定在了这个付费墙之后。&lt;/p&gt;

&lt;p&gt;但联机游戏是一个十分复杂的网络工程问题。网络路由、网关质量、利益分配…… 这些问题显然都不是「御三家」们能真正解决的，却在腐蚀「联机付费墙」应有的体验。&lt;/p&gt;

&lt;p&gt;特别在带有联机要素的游戏越来越多的当下，我们不禁要反问：我们距离一个真正的「开箱即用」的联机游戏体验，究竟还有多远？&lt;/p&gt;

&lt;p&gt;❖ 关于游麻地&lt;/p&gt;

&lt;p&gt;「游麻地」是一档与电子游戏相关的节目。我们从电子游戏发散，探究电子游戏不为人所知的一切。我们关心游戏设计、商业运行、平台生态与玩家社群。&lt;/p&gt;

&lt;p&gt;❖ 节目章节&lt;br&gt;
00:00 引言&lt;br&gt;
01:30 游戏主机，一场「周瑜打黄盖」&lt;br&gt;
05:32 联机服务，一种「花钱买罪受」&lt;br&gt;
09:52 解决方案，一点「微小的贡献」&lt;br&gt;
14:47 尾声&lt;/p&gt;

&lt;p&gt;❖ 相关链接&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/58ad66d20503b1387fe14f88c6b9df605549daa5" rel="nofollow noopener"&gt;Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.polygon.com/ffxiv-switch-2-release-date-extra-subscription/" rel="nofollow noopener"&gt;Polygon: FFXIV is coming to Switch 2 this summer, but there's a Nintendo tax&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.theverge.com/2023/6/28/23777255/1-million-playstation-gamers-play-nothing-but-call-of-duty" rel="nofollow noopener"&gt;The Verge: 1 million PlayStation gamers play nothing but Call of Duty&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/26q1_supplement.pdf" rel="nofollow noopener"&gt;Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/20q3_sonypre.pdf" rel="nofollow noopener"&gt;Sony: Q3 FY2020 Consolidated Financial Results&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.gamespot.com/articles/xbox-loses-as-much-as-200-on-every-xbox-it-sells-phil-spencer-says/1100-6508748/" rel="nofollow noopener"&gt;GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.rfc-editor.org/rfc/rfc5128.html" rel="nofollow noopener"&gt;RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.rfc-editor.org/rfc/rfc6598.html" rel="nofollow noopener"&gt;RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://manuals.playstation.net/document/en/ps3/current/settings/connecttest.html" rel="nofollow noopener"&gt;PlayStation 3 User’s Guide: Internet Connection Test&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.nintendo.com/au/support/articles/unable-to-connect-with-others-online-errors-during-match-making-process/" rel="nofollow noopener"&gt;Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://tech.sina.com.cn/i/2019-11-26/doc-iihnzahi3490711.shtml" rel="nofollow noopener"&gt;新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.cww.net.cn/article?id=591786" rel="nofollow noopener"&gt;通信世界：步调一致 运营商为何跨省流量结算？&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.gcores.com/articles/123847" rel="nofollow noopener"&gt;机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://learn.microsoft.com/en-us/xbox/playfab/multiplayer/networking/concepts-direct-peer-connectivity" rel="nofollow noopener"&gt;Microsoft Learn: PlayFab Party and direct peer-to-peer connections&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://dev.epicgames.com/docs/epic-online-services/multiplayer/nat-p2p-interface/p2p-reference" rel="nofollow noopener"&gt;Epic Online Services: P2P 接口参考&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description>
  <itunes:keywords>联机游戏, 订阅制, PlayStation Plus, XBOX Game Pass, Nintendo Switch Online</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>「购买会员来联机」的设定，似乎长期以来被大多数主机玩家接受。三大游戏主机平台上，各自都有对应的会员资格，并且都将多数游戏的联机游戏权限锁定在了这个付费墙之后。</p>

<p>但联机游戏是一个十分复杂的网络工程问题。网络路由、网关质量、利益分配…… 这些问题显然都不是「御三家」们能真正解决的，却在腐蚀「联机付费墙」应有的体验。</p>

<p>特别在带有联机要素的游戏越来越多的当下，我们不禁要反问：我们距离一个真正的「开箱即用」的联机游戏体验，究竟还有多远？</p>

<p>❖ 关于游麻地</p>

<p>「游麻地」是一档与电子游戏相关的节目。我们从电子游戏发散，探究电子游戏不为人所知的一切。我们关心游戏设计、商业运行、平台生态与玩家社群。</p>

<p>❖ 节目章节<br>
00:00 引言<br>
01:30 游戏主机，一场「周瑜打黄盖」<br>
05:32 联机服务，一种「花钱买罪受」<br>
09:52 解决方案，一点「微小的贡献」<br>
14:47 尾声</p>

<p>❖ 相关链接</p>

<ul>
<li><a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/58ad66d20503b1387fe14f88c6b9df605549daa5" rel="nofollow noopener">Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!</a></li>
<li><a href="https://www.polygon.com/ffxiv-switch-2-release-date-extra-subscription/" rel="nofollow noopener">Polygon: FFXIV is coming to Switch 2 this summer, but there's a Nintendo tax</a></li>
<li><a href="https://www.theverge.com/2023/6/28/23777255/1-million-playstation-gamers-play-nothing-but-call-of-duty" rel="nofollow noopener">The Verge: 1 million PlayStation gamers play nothing but Call of Duty</a></li>
<li><a href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/26q1_supplement.pdf" rel="nofollow noopener">Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026</a></li>
<li><a href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/20q3_sonypre.pdf" rel="nofollow noopener">Sony: Q3 FY2020 Consolidated Financial Results</a></li>
<li><a href="https://www.gamespot.com/articles/xbox-loses-as-much-as-200-on-every-xbox-it-sells-phil-spencer-says/1100-6508748/" rel="nofollow noopener">GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says</a></li>
<li><a href="https://www.rfc-editor.org/rfc/rfc5128.html" rel="nofollow noopener">RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)</a></li>
<li><a href="https://www.rfc-editor.org/rfc/rfc6598.html" rel="nofollow noopener">RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space</a></li>
<li><a href="https://manuals.playstation.net/document/en/ps3/current/settings/connecttest.html" rel="nofollow noopener">PlayStation 3 User’s Guide: Internet Connection Test</a></li>
<li><a href="https://www.nintendo.com/au/support/articles/unable-to-connect-with-others-online-errors-during-match-making-process/" rel="nofollow noopener">Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)</a></li>
<li><a href="https://tech.sina.com.cn/i/2019-11-26/doc-iihnzahi3490711.shtml" rel="nofollow noopener">新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡</a></li>
<li><a href="https://www.cww.net.cn/article?id=591786" rel="nofollow noopener">通信世界：步调一致 运营商为何跨省流量结算？</a></li>
<li><a href="https://www.gcores.com/articles/123847" rel="nofollow noopener">机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制</a></li>
<li><a href="https://learn.microsoft.com/en-us/xbox/playfab/multiplayer/networking/concepts-direct-peer-connectivity" rel="nofollow noopener">Microsoft Learn: PlayFab Party and direct peer-to-peer connections</a></li>
<li><a href="https://dev.epicgames.com/docs/epic-online-services/multiplayer/nat-p2p-interface/p2p-reference" rel="nofollow noopener">Epic Online Services: P2P 接口参考</a></li>
</ul><p>Links:</p><ul><li><a title="Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!" rel="nofollow" href="https://na.finalfantasyxiv.com/lodestone/topics/detail/58ad66d20503b1387fe14f88c6b9df605549daa5">Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!
</a></li><li><a title="Polygon: FFXIV is coming to Switch 2 this summer, but there&#39;s a Nintendo tax" rel="nofollow" href="https://www.polygon.com/ffxiv-switch-2-release-date-extra-subscription/">Polygon: FFXIV is coming to Switch 2 this summer, but there's a Nintendo tax
</a></li><li><a title="The Verge: 1 million PlayStation gamers play nothing but Call of Duty" rel="nofollow" href="https://www.theverge.com/2023/6/28/23777255/1-million-playstation-gamers-play-nothing-but-call-of-duty">The Verge: 1 million PlayStation gamers play nothing but Call of Duty
</a></li><li><a title="Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026" rel="nofollow" href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/26q1_supplement.pdf">Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026
</a></li><li><a title="Sony: Q3 FY2020 Consolidated Financial Results" rel="nofollow" href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/20q3_sonypre.pdf">Sony: Q3 FY2020 Consolidated Financial Results
</a></li><li><a title="GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says" rel="nofollow" href="https://www.gamespot.com/articles/xbox-loses-as-much-as-200-on-every-xbox-it-sells-phil-spencer-says/1100-6508748/">GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says
</a></li><li><a title="RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)" rel="nofollow" href="https://www.rfc-editor.org/rfc/rfc5128.html">RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)
</a></li><li><a title="RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space" rel="nofollow" href="https://www.rfc-editor.org/rfc/rfc6598.html">RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space
</a></li><li><a title="PlayStation 3 User’s Guide: Internet Connection Test" rel="nofollow" href="https://manuals.playstation.net/document/en/ps3/current/settings/connecttest.html">PlayStation 3 User’s Guide: Internet Connection Test
</a></li><li><a title="Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)" rel="nofollow" href="https://www.nintendo.com/au/support/articles/unable-to-connect-with-others-online-errors-during-match-making-process/">Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)
</a></li><li><a title="新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡" rel="nofollow" href="https://tech.sina.com.cn/i/2019-11-26/doc-iihnzahi3490711.shtml">新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡
</a></li><li><a title="通信世界：步调一致 运营商为何跨省流量结算？" rel="nofollow" href="https://www.cww.net.cn/article?id=591786">通信世界：步调一致 运营商为何跨省流量结算？
</a></li><li><a title="机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制" rel="nofollow" href="https://www.gcores.com/articles/123847">机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制
</a></li><li><a title="Microsoft Learn: PlayFab Party and direct peer-to-peer connections" rel="nofollow" href="https://learn.microsoft.com/en-us/xbox/playfab/multiplayer/networking/concepts-direct-peer-connectivity">Microsoft Learn: PlayFab Party and direct peer-to-peer connections
</a></li><li><a title="Epic Online Services: P2P 接口参考" rel="nofollow" href="https://dev.epicgames.com/docs/epic-online-services/multiplayer/nat-p2p-interface/p2p-reference">Epic Online Services: P2P 接口参考
</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>「购买会员来联机」的设定，似乎长期以来被大多数主机玩家接受。三大游戏主机平台上，各自都有对应的会员资格，并且都将多数游戏的联机游戏权限锁定在了这个付费墙之后。</p>

<p>但联机游戏是一个十分复杂的网络工程问题。网络路由、网关质量、利益分配…… 这些问题显然都不是「御三家」们能真正解决的，却在腐蚀「联机付费墙」应有的体验。</p>

<p>特别在带有联机要素的游戏越来越多的当下，我们不禁要反问：我们距离一个真正的「开箱即用」的联机游戏体验，究竟还有多远？</p>

<p>❖ 关于游麻地</p>

<p>「游麻地」是一档与电子游戏相关的节目。我们从电子游戏发散，探究电子游戏不为人所知的一切。我们关心游戏设计、商业运行、平台生态与玩家社群。</p>

<p>❖ 节目章节<br>
00:00 引言<br>
01:30 游戏主机，一场「周瑜打黄盖」<br>
05:32 联机服务，一种「花钱买罪受」<br>
09:52 解决方案，一点「微小的贡献」<br>
14:47 尾声</p>

<p>❖ 相关链接</p>

<ul>
<li><a href="https://na.finalfantasyxiv.com/lodestone/topics/detail/58ad66d20503b1387fe14f88c6b9df605549daa5" rel="nofollow noopener">Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!</a></li>
<li><a href="https://www.polygon.com/ffxiv-switch-2-release-date-extra-subscription/" rel="nofollow noopener">Polygon: FFXIV is coming to Switch 2 this summer, but there's a Nintendo tax</a></li>
<li><a href="https://www.theverge.com/2023/6/28/23777255/1-million-playstation-gamers-play-nothing-but-call-of-duty" rel="nofollow noopener">The Verge: 1 million PlayStation gamers play nothing but Call of Duty</a></li>
<li><a href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/26q1_supplement.pdf" rel="nofollow noopener">Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026</a></li>
<li><a href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/20q3_sonypre.pdf" rel="nofollow noopener">Sony: Q3 FY2020 Consolidated Financial Results</a></li>
<li><a href="https://www.gamespot.com/articles/xbox-loses-as-much-as-200-on-every-xbox-it-sells-phil-spencer-says/1100-6508748/" rel="nofollow noopener">GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says</a></li>
<li><a href="https://www.rfc-editor.org/rfc/rfc5128.html" rel="nofollow noopener">RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)</a></li>
<li><a href="https://www.rfc-editor.org/rfc/rfc6598.html" rel="nofollow noopener">RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space</a></li>
<li><a href="https://manuals.playstation.net/document/en/ps3/current/settings/connecttest.html" rel="nofollow noopener">PlayStation 3 User’s Guide: Internet Connection Test</a></li>
<li><a href="https://www.nintendo.com/au/support/articles/unable-to-connect-with-others-online-errors-during-match-making-process/" rel="nofollow noopener">Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)</a></li>
<li><a href="https://tech.sina.com.cn/i/2019-11-26/doc-iihnzahi3490711.shtml" rel="nofollow noopener">新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡</a></li>
<li><a href="https://www.cww.net.cn/article?id=591786" rel="nofollow noopener">通信世界：步调一致 运营商为何跨省流量结算？</a></li>
<li><a href="https://www.gcores.com/articles/123847" rel="nofollow noopener">机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制</a></li>
<li><a href="https://learn.microsoft.com/en-us/xbox/playfab/multiplayer/networking/concepts-direct-peer-connectivity" rel="nofollow noopener">Microsoft Learn: PlayFab Party and direct peer-to-peer connections</a></li>
<li><a href="https://dev.epicgames.com/docs/epic-online-services/multiplayer/nat-p2p-interface/p2p-reference" rel="nofollow noopener">Epic Online Services: P2P 接口参考</a></li>
</ul><p>Links:</p><ul><li><a title="Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!" rel="nofollow" href="https://na.finalfantasyxiv.com/lodestone/topics/detail/58ad66d20503b1387fe14f88c6b9df605549daa5">Final Fantasy Lodestone: FINAL FANTASY XIV for Nintendo Switch 2 Launches August 4!
</a></li><li><a title="Polygon: FFXIV is coming to Switch 2 this summer, but there&#39;s a Nintendo tax" rel="nofollow" href="https://www.polygon.com/ffxiv-switch-2-release-date-extra-subscription/">Polygon: FFXIV is coming to Switch 2 this summer, but there's a Nintendo tax
</a></li><li><a title="The Verge: 1 million PlayStation gamers play nothing but Call of Duty" rel="nofollow" href="https://www.theverge.com/2023/6/28/23777255/1-million-playstation-gamers-play-nothing-but-call-of-duty">The Verge: 1 million PlayStation gamers play nothing but Call of Duty
</a></li><li><a title="Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026" rel="nofollow" href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/26q1_supplement.pdf">Sony: Supplemental Information for the Consolidated Financial Results for the First Quarter Ended June 30, 2026
</a></li><li><a title="Sony: Q3 FY2020 Consolidated Financial Results" rel="nofollow" href="https://www.sony.com/en/SonyInfo/IR/library/er/pdf/20q3_sonypre.pdf">Sony: Q3 FY2020 Consolidated Financial Results
</a></li><li><a title="GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says" rel="nofollow" href="https://www.gamespot.com/articles/xbox-loses-as-much-as-200-on-every-xbox-it-sells-phil-spencer-says/1100-6508748/">GameSpot: Xbox Loses As Much As $200 On Every Xbox It Sells, Phil Spencer Says
</a></li><li><a title="RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)" rel="nofollow" href="https://www.rfc-editor.org/rfc/rfc5128.html">RFC 5128: State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)
</a></li><li><a title="RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space" rel="nofollow" href="https://www.rfc-editor.org/rfc/rfc6598.html">RFC 6598: IANA-Reserved IPv4 Prefix for Shared Address Space
</a></li><li><a title="PlayStation 3 User’s Guide: Internet Connection Test" rel="nofollow" href="https://manuals.playstation.net/document/en/ps3/current/settings/connecttest.html">PlayStation 3 User’s Guide: Internet Connection Test
</a></li><li><a title="Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)" rel="nofollow" href="https://www.nintendo.com/au/support/articles/unable-to-connect-with-others-online-errors-during-match-making-process/">Nintendo Support: Unable to Connect With Others Online (Errors During Match-Making Process)
</a></li><li><a title="新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡" rel="nofollow" href="https://tech.sina.com.cn/i/2019-11-26/doc-iihnzahi3490711.shtml">新浪科技：全球 43 亿个 IPv4 地址正式耗尽 将向 IPv6 过渡
</a></li><li><a title="通信世界：步调一致 运营商为何跨省流量结算？" rel="nofollow" href="https://www.cww.net.cn/article?id=591786">通信世界：步调一致 运营商为何跨省流量结算？
</a></li><li><a title="机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制" rel="nofollow" href="https://www.gcores.com/articles/123847">机核：从《集合啦！动物森友会》入手，聊主机游戏联机机制
</a></li><li><a title="Microsoft Learn: PlayFab Party and direct peer-to-peer connections" rel="nofollow" href="https://learn.microsoft.com/en-us/xbox/playfab/multiplayer/networking/concepts-direct-peer-connectivity">Microsoft Learn: PlayFab Party and direct peer-to-peer connections
</a></li><li><a title="Epic Online Services: P2P 接口参考" rel="nofollow" href="https://dev.epicgames.com/docs/epic-online-services/multiplayer/nat-p2p-interface/p2p-reference">Epic Online Services: P2P 接口参考
</a></li></ul>]]>
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